Introduction
전공소개 내용 필요
Curriculum
Depth | Year | Input | Field | Level |
---|---|---|---|---|
Discover | First Year |
Introduction to Game Studies Computer Programming Basics 1 |
Basic | Beginner |
Creativity and Ideas Understand and Analysis of Game Contents |
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Computer Programming Basics 2 Storytelling |
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Game Planning Basics Game Design Basic |
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Define | Second Third |
Game Creation Fundamentals and Practice | Technology | Intermediate |
3D Game Creation Practice | ||||
Game Engine Fundamentals | ||||
Develop | Third Year |
Object Oriented Programming HCI Computer Graphics |
Convergence | Advanced |
Game UI/UX Game Concept Design |
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Global Game Planning Game DB Game Algorithms |
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Advanced Game Engine Programming Game Level Design |
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Game Artificial Intelligence Game Platforms |
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Game Development Technology Application Global Game Production (Capstone Design) |
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Devise | Fourth Year |
Global Graduation Project 1 Game Business Model Design |
Business | Expert |
Advanced Game Server Programming | ||||
Global Graduation Project 2 Global Startup Project |
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Output |
Graduation Requirements
Total Credits: 132
Major Requirement: Minimum 45 credits
Specialized Program: Industry-Academic Internship & Global Project required